EVILBANE Armor Upgrade Guide: Smithy Costs, Shards, and Set Bonuses

Master every EVILBANE armor upgrade: Smithy costs, random roll odds, shard farming, and which Knight set tiers deserve your gold first.

Your armor is only as good as the smith who reforges it — and in Evilbane: Rise of Ravens, that smith works on a dice roll. Every EVILBANE armor upgrade you queue at the Smithy can push a piece into the next tier or hand you the same item with a lighter wallet. That randomness is exactly why planning matters: shards and gold arrive slowly, and one careless EVILBANE armor upgrade can set your whole build back a week. This guide breaks down how the Smithy actually resolves upgrades, what the documented costs look like, which armor sets are worth investing in, and the order that keeps your defense climbing instead of stalling.

Why EVILBANE Armor Upgrade Matters More Than Raw Level

Gear upgrades are the single biggest multiplier on your character's survivability. Community guides describe upgrades as the main path to higher damage output and defensive capability on both weapons and armor — not a side activity you get to eventually. A level-40 hero in untouched Rare gear will fold faster than a level-32 hero wearing upgraded Epics, because the stat gap between tiers is enormous.

Look at how steeply armor values climb across the Knight family. Each tier roughly multiplies the previous one, which means skipping an upgrade tier costs you far more than the gold you "saved."

Armor SetRecorded Stat Value 1Recorded Stat Value 2Relative Scale
Deathknight Set772209Early-game baseline
Heroic Knight Set5,0921,375~6.6× the Deathknight values
Legendary Knight Set8,3492,254~1.64× Heroic
Mythical Knight Set15,0304,058~1.80× Legendary

Values reflect community-recorded set data from the Evilbane: Rise of Ravens wiki; the two columns correspond to the set's headline stats as listed there.

The takeaway is simple: the jump from Legendary to Mythical is proportionally larger than Heroic to Legendary. If you are going to spend shards anywhere, spend them where the multiplier is biggest.

Inside the Smithy: How an EVILBANE Armor Upgrade Actually Works

All gear upgrades in Evilbane: Rise of Ravens happen at the Smithy. You bring a piece of equipment, pay a combination of shards and gold, and the Smithy attempts to raise it to the next rarity tier. The critical detail — confirmed across community documentation — is that the upgrade process is random. You are paying for an attempt, not a guaranteed result.

That single mechanic reshapes how you should budget. Treat shards as lottery tickets with a known price, not as currency that converts directly into power.

Upgrade TierDocumented CostNotes
Uncommon → Rare10 shards + 50,000 goldThe one cost consistently recorded by the community
Rare → EpicNot consistently documentedPlayer reports describe rising shard and gold requirements
Epic → LegendaryNot consistently documentedExpect the steepest combined cost of the early ladder
Legendary → MythicalNot consistently documentedEndgame territory; budget multiple attempts

Cost data for tiers beyond Uncommon → Rare varies across player reports. Treat any figure you see as an estimate until the game itself confirms it.

Because the roll is random, the practical math changes. If an upgrade has a failure chance, the expected cost of success is the listed price divided by the success rate — meaning a "cheap" 10-shard attempt that fails three times has actually cost you 30 shards. Community reports suggest saving enough resources for several consecutive attempts rather than spending shards the moment you hit the minimum.

What happens when a roll fails?

Player experience is mixed, but the common pattern in this genre is that a failed attempt consumes the materials without changing the item's tier. That is precisely why the next section matters: you want your upgrade attempts concentrated on gear you will keep for dozens of hours, not on a placeholder chest piece you will replace tomorrow.

Set Bonuses and Armor Tiers: Where Your Upgrades Should Land

Individual piece upgrades are only half the picture. Evilbane rewards wearing matching armor through set bonuses, and the Knight Armor family is the clearest example. According to community documentation, equipping two or more pieces of Knight Armor grants a Defense bonus — and the strength of that bonus scales heavily with the armor's level.

That creates a fork in the road every player hits around mid-game:

  • Wide approach: Upgrade many different pieces across several sets. Flexible, but you rarely trigger set bonuses.
  • Tall approach: Commit to one set, push it through tiers, and stack the Defense bonus. Slower to assemble, dramatically stronger once online.
ApproachShards SpentSet Bonus ActiveBest For
Scattered singlesSpread thinRarelyEarly exploration, testing playstyles
Two-piece splashModerateYes, partialHybrid builds mixing offense and defense
Full committed setConcentratedYes, maximum scalingPushing harder content and boss fights

Community reports consistently favor the tall approach for anyone past the opening hours. A two-piece splash is a reasonable compromise if you are still deciding which set fits your playstyle — the Defense bonus is worth having even at partial strength.

A Step-by-Step EVILBANE Armor Upgrade Priority Plan

Here is an order of operations that respects the randomness of the Smithy and the scarcity of shards.

StepActionWhy It Comes First
1Lock in your target setPrevents shards leaking into gear you will replace
2Equip two pieces of that setActivates the Defense bonus immediately, before any upgrades
3Upgrade the lowest-tier piece in the setCheapest attempts per tier, fastest visible gain
4Bank shards for 3+ attempts before rollingSmooths out random failures
5Push the full set toward LegendaryThe 1.64× tier jump is the best value per shard
6Only then chase MythicalLargest multiplier, but the most expensive attempts

Mistakes that quietly waste shards

  • Upgrading a piece you are about to replace. Check whether a better version drops from content you are already running.
  • Rolling on a single attempt the moment you can afford it. Variance punishes impatience.
  • Ignoring set bonuses while chasing raw tier. A Legendary single piece often loses to a coordinated Epic set.
  • Spreading upgrades across weapons and armor evenly. Armor keeps you alive; dead characters deal no damage.

Farming Shards and Gold for Your Next EVILBANE Armor Upgrade

Every EVILBANE armor upgrade has two price tags: shards and gold. Gold accumulates passively from most content, but shards are the bottleneck, and the 50,000-gold price on a single Uncommon → Rare attempt shows how quickly gold disappears once you start rolling.

SourceYieldsEfficiency Notes
Repeatable campaign stagesGold, occasional shardsBest steady background income
Daily and weekly objectivesShards, goldHighest value per minute; never skip
Boss and elite encountersGear plus upgrade materialsCombine with gear you actually need
Duplicate and spare gearShards via breakdown or saleCheck the Smithy's conversion options first
Limited-time eventsConcentrated shardsFront-load these when they appear

A practical routine: clear your daily objectives first because they carry the best shard-per-minute ratio, then spend remaining playtime on repeatable stages that also drop gear for your target set. Player experience suggests this "objectives, then grind" loop produces noticeably more upgrade attempts per week than unstructured play.

For a broader look at how upgrades fit into the wider equipment system, the Evilbane gear upgrade reference covers the surrounding mechanics in more depth.

Should you upgrade weapons or armor first?

Weapons raise your damage, which shortens fights and reduces the number of hits you take. Armor raises your effective health, which lets you survive mistakes. If you are dying before you can finish encounters, armor first. If fights drag on and you run out of resources, weapons first. Most players benefit from a roughly 60/40 split favoring whichever stat their current content punishes.

FAQ

Is an EVILBANE armor upgrade guaranteed to succeed? No. The Smithy's upgrade process is random, so each attempt is a roll rather than a purchase. That is why saving materials for multiple attempts is smarter than spending the instant you can afford one.

How much does the first armor upgrade cost? The Uncommon → Rare step is the one cost the community consistently documents: 10 shards and 50,000 gold. Higher tiers cost more, but exact figures vary across player reports.

Do I need a full set for the Knight Armor bonus? No — equipping two or more Knight Armor pieces is enough to receive the Defense bonus. The bonus scales with the armor's level, so upgrading those pieces makes the partial set noticeably stronger.

What is the fastest way to earn shards? Daily and weekly objectives give the best shard return for the time invested. Fill the rest of your session with repeatable stages that also drop gear for your target set, so every run contributes to your next EVILBANE armor upgrade.

Should I upgrade before or after completing a set? Complete the two-piece bonus first. A coordinated set at a lower tier usually outperforms scattered high-tier pieces, and it gives every subsequent upgrade a stronger foundation to build on.